Cosmogony
Game designer
community manager
MARCH • June 2014
Plateforms: PC
Team size: 6 persons
Cosmogony is a puzzle game created in 4 months for the Nova Play contest. Players have to balance a planet’s characteristics to reach randomly defined amount of temperature, humidity, mass and atmosphere.
My missions:
designed core mechanics and systems
wrote, filmed and edited several video to document the team’s progress