Plateforms: PC

Team size: 6 persons

Role: Game designer • community manager

Period: MARCH • June 2014


Cosmogony is a puzzle game created in 4 months for the Nova Play contest. Players have to balance a planet’s characteristics to reach randomly defined amount of temperature, humidity, mass and atmosphere.


My missions:

  • designed core mechanics and systems

  • wrote, filmed and edited several video to document the team’s progress