A Plague Tale: Innocence


Plateforms: PS4, XBox One, PC

Developer: Asobo Studio

Publisher: Focus Home Interactive

Role: Narrative designer

Period: July 2017 • December 2018

A Plague Tale: Innocence tells the grim story of two siblings fighting together for survival in the darkest hours of History. It sends you on an emotional journey through the 14th century France, with gameplay combining adventure, action and stealth, supported by a compelling story.

 

My missions:

  • wrote, integrated, and revised AI’s behavioral lines (allies and enemies)

  • did a first pass on many game chapters‘ dialogs

  • conducted historical researches to conceive the in-game collectibles

  • scripted and implemented many narrative sequences in engine

  • directed recordings with the cast and guided actors in the storyline

  • regularly updated the in-game narrative ressources from the in-house database (text-to-speech and recorded voices, lipsync, subtitles)